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Generative Art

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Project Description

Fractals and iterated function systems attracted a lot of attention in the late 80s. Since the publication of Evolutionary Art and Computers” in 1992 (by Stephen Todd and William Latham), I have been hooked on the concept of algortithmic art and generative algortihms.
There are a lot of fractal design suites available, but there aren’t too many implementations of generative art algorithms for 3D objects out there. So far, I have found two that implement concepts that are similar to those that were described by Todd & Latham.
  • “Xenobird” is a mutation if an example project in Substance 3D (Neurosystems). Is was exported as a mesh object, converted to STL and 3D printed in PLA.
  • The main body of “Starfish II” was created in EisenScript in Structure Synth. The mesh was converted to STL and uploaded to Shapeways for printing in steel. It is covered in a thin layer of gold.
  • “The Cube” is a flyby of a MandelBox fractal. The MandelBox undergoes parameter changes as the camera moves thorugh the landscape.

“The Cube”. Rendered in Mandelbulber.

Starfish II. Printed in steel. Covered in 24K Gold. Available from Shapeways.

Xenobird. Printed in PLA.

Timeline

December 2011

Xenobirds – in meatspace !

By |December 27th, 2011|Categories: 3D Printing, Generative Art|

Man kan aldri være 100% sikker, men jeg har en liten følelse av at dette høyst sannsynligvis er den første xenobird som har klekket i meatspace. Kyllingen er ca 15X10X10 cm og tok nokså nøyaktig [...]

September 2011

Xenobirds – in meatspace ?

By |September 22nd, 2011|Categories: 3D Printing, Generative Art|

Sånn, da er hodet snart over vannet igjen og vi kan konsentrere oss litt om andre ting enn bare jobb. Jeg gikk faktisk med en bloggpost i magen her en dag. Denne omhandlet generiske vs [...]

August 2011

The Cube

By |August 20th, 2011|Categories: Generative Art|

Denne var planlagt ferdig forrige helg, men den var såpass hypnotiserende at jeg valgte å ta med noen ekstra frames. Anbefaler å snurre denne i fullskjerm med lyden på. Det gikk med litt i overkant [...]

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